/* GEM Worm
* Copyright (C) 2009 Jeffrey Armstrong
* http://jeff.rainbow-100.com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* A full version of the license terms is available in LICENSE.txt.
*/
#ifndef __FIELD_HEADERS
#define __FIELD_HEADERS
#define CELLW 40
#define CELLH 24
#ifdef __GNUC__
#include
#ifndef WORD
#define WORD uint16_t
#endif
#include
#else
#include
#include
#endif
#include "player.h"
/* Initializes the play field */
void field_init(void);
/* Checks if the player died due to wall collision */
int check_wall(WPLAYER *player);
void draw_field(WORD h_vdi, GRECT *play);
int update_field(WPLAYER *player);
void food_init(void);
int food_check(WORD h_vdi, GRECT *play, WPLAYER *player);
void incremental_draw(WORD h_vdi, GRECT *play, int x, int y);
#define FOODADDITION 5
#define FOODRESETCOUNT 30
#endif /* __FIELD_HEADERS */