/* GEM Worm * Copyright (C) 2009 Jeffrey Armstrong * http://jeff.rainbow-100.com * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * A full version of the license terms is available in LICENSE.txt. */ #ifndef __FIELD_HEADERS #define __FIELD_HEADERS #define CELLW 40 #define CELLH 24 #ifdef __GNUC__ #include #ifndef WORD #define WORD uint16_t #endif #include #else #include #include #endif #include "player.h" /* Initializes the play field */ void field_init(void); /* Checks if the player died due to wall collision */ int check_wall(WPLAYER *player); void draw_field(WORD h_vdi, GRECT *play); int update_field(WPLAYER *player); void food_init(void); int food_check(WORD h_vdi, GRECT *play, WPLAYER *player); void incremental_draw(WORD h_vdi, GRECT *play, int x, int y); #define FOODADDITION 5 #define FOODRESETCOUNT 30 #endif /* __FIELD_HEADERS */