path: root/readme.txt
diff options
authorJeffrey Armstrong <jeff@approximatrix.com>2020-04-08 17:06:49 -0400
committerJeffrey Armstrong <jeff@approximatrix.com>2020-04-08 17:06:49 -0400
commit35c7d107799047b22b2c80a6d765719c1c5c6a76 (patch)
tree07ae034224881aa3e5d8a99259301d4b9bedf969 /readme.txt
parent0b89dd1d4ada50e2299af967dc10af2daf95bba1 (diff)
Removing all support for PC GEM. Long time coming...
Diffstat (limited to 'readme.txt')
1 files changed, 5 insertions, 14 deletions
diff --git a/readme.txt b/readme.txt
index 62cf0e7..8742b5f 100644
--- a/readme.txt
+++ b/readme.txt
@@ -14,8 +14,8 @@ the worm eats more, he continues to grow. You mustn't bump into yourself
or the walls, though, or your worm will die! Simple!
The program is written as a GEM programming demonstration, and probably
-contains numerous bugs, coding issues, etc. It has been designed to
-compile on either the PC or Atari.
+contains numerous bugs, coding issues, etc. While originally designed to
+compile on either the PC or Atari, the game now only works on the Atari.
Game Play
@@ -35,18 +35,9 @@ Compiling
If you have downloaded the source code, the game can be easily compiled
-for either the PC or Atari.
- - PC -
- The program has been designed to compile using Turbo C 2 from
- Borland. To compile with GEM bindings, you'll need to install
- the GEM Programmer's Toolkit first. A makefile is included to
- build the game.
- - Atari -
- The program is also designed to compile with AHCC from whoever
+for the Atari.
+ The program is designed to compile with AHCC from whoever
is maintaining that nowadays. The project used to be built with
Pure C, but the project file is now strictly AHCC (you could
make a Pure C project file, though). The appropriate AHCC