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+ * GEM Worm! *
+Written as a demonstration for Retrochallenge 2009
+Copyright 2009 Jeffrey Armstrong
+Licensed under the GNU General Public License version 3
+GEM Worm is a simplistic game where you guide your worm towards food. As
+the worm eats more, he continues to grow. You mustn't bump into yourself
+or the walls, though, or your worm will die! Simple!
+The program is written as a GEM programming demonstration, and probably
+contains numerous bugs, coding issues, etc. It has been designed to
+compile on either the PC or Atari.
+To start the game, select "New Game" from the File menu. The following
+keys move your worm
+ w = up
+a = left s = down d = right
+The arrangement is very close to modern first person shooters.
+If you have downloaded the source code, the game can be easily compiled
+for either the PC or Atari.
+ - PC -
+ The program has been designed to compile using Turbo C 2 from
+ Borland. To compile with GEM bindings, you'll need to install
+ the GEM Programmer's Toolkit first. A makefile is included to
+ build the game.
+ - Atari -
+ The program is also designed to compile with Pure C from Pure
+ Software. The appropriate project file (worm.prj) is included.
+Although this game is shockingly simple, it is still copyrighted. The
+Copyright (C) 2009 Jeffrey Armstrong
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+A full version of the license terms is available in LICENSE.txt. \ No newline at end of file