diff options
| author | Jeffrey Armstrong <jeffrey.armstrong@approximatrix.com> | 2014-06-06 10:16:16 -0400 |
|---|---|---|
| committer | Jeffrey Armstrong <jeffrey.armstrong@approximatrix.com> | 2014-06-06 10:16:16 -0400 |
| commit | 7795d6e35e067e54f14ff34a9cf5a2a96c0becb7 (patch) | |
| tree | 790ab1b00ac36eb3238cacfb6d9c383af83722d0 /README.txt | |
| download | fetris-7795d6e35e067e54f14ff34a9cf5a2a96c0becb7.tar.gz fetris-7795d6e35e067e54f14ff34a9cf5a2a96c0becb7.zip | |
Initial code commit for Fetris.
Diffstat (limited to 'README.txt')
| -rw-r--r-- | README.txt | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/README.txt b/README.txt new file mode 100644 index 0000000..0784062 --- /dev/null +++ b/README.txt @@ -0,0 +1,36 @@ +Fetris +====== + +A Tetris clone written in pure Fortran +by Jeff Armstrong + +Introduction +------------ + +Fetris is a pretty simple Tetris clone that plays much like one would expect +from a Tetris-like game. The usual pieces are present, and the controls are +working as expected. The game isn't pretty, but it does work. + +Graphics are provided by a Fortran wrapper around WinBGIm, a modern +implementation of the old Borland Graphics Interface for Microsoft Windows. + +Building +-------- + +A Simply Fortran (http://simplyfortran.com) project is provided with the +source code. + +Playing +------- + +After starting the game, play is reasonably straightforward. The keys are: + +LEFT and RIGHT Move current piece left or right +UP Rotate piece 90 degrees clockwise +DOWN Move piece down faster +Q Quits + +Copyright +--------- + +Please consider Fetris in the public domain. |
